﻿using System;
using System.IO;

class Program
{
    static void Main(string[] args)
    {
        //MemoryStream s = new MemoryStream();
        //s.Write(new byte[2] { 1,0});
        //s.Seek(0, SeekOrigin.Begin);
        //BinaryReader r = new BinaryReader(s);
        //var dest = r.ReadUInt16();

        //return;

        Console.WriteLine("start server!");
        ServerApp.Instance.Start();
    }
}
